![]() Since Fomor is a ranged unit, usually attacking units will not target it. When compared to Drull’s defensive usefulness, it all depends on the invading force. But, it also requires a more diverse army than when using Drull or Gorgo, as it fills neither the damage nor tank role that the other two provide.ĭefensively, Fomor is better than Gorgo. This keeps Fomor in play longer on average than the other two new units. Due to Fomor’s ranged attack it will not usually be targeted by towers or bunkers. Combining Fomor with highly upgraded units can make for a devastating offense. He can boost the attack power of your other units in play. This unit is usually the choice of more seasoned players. It is also the only one that provides a bonus to surrounding units. Fomor is the only one of the three new units that deals ranged damage. Its Defense is higher than Drull, but lower than Gorgo. Its damage is lower than Drull, but higher than Gorgo. Fomorįomor is the hybrid unit of the three. Choosing Gorgo as your monster requires a very defensive base to maximize his usefulness. This allows for less time spent for the unit to regenerate its health. The only upside is that once it reaches the units, it will be able to survive the attacks much longer than Drull. Its average speed gives invading forces time to cripple defenses before it reaches them. With its speed being around that of your more commonly used higher end units, Gorgo will usually be assisted by your offensive units making his damage unimportant when it comes to offense.ĭefensively, Gorgo is not the greatest. But, considering its starting damage is comparable to D.A.V.E, It can still destroy towers, harvesters, and silos quickly. The only downside to Gorgo offensively would be its damage compared to the other two new units. Combine this with the Zafreeti and Gorgo is nearly unstoppable, as long as anti-air buildings are destroyed. This unit can withstand a barrage of attacks alone and usually come out with some health to spare. This allows you to build more offensive units, as nothing takes hits better than Gorgo. Gorgo has an average speed and lower attack. In my opinion, Gorgo has a lot more flexibility than Drull, when it comes down to offensive and defensive strategies. This unit, like the other two, has its strengths and weaknesses when it comes to defending your base, or attacking an enemy. It has the highest health pool, but also deals the least damage of the three. Again, you can use the Zafreeti unit to heal up Drull, avoiding the long regenerative process it would take for it to heal on its own. The upside is that Drull will usually kill several invading units, protecting both your resources and your towers. ![]() This can cause a delay in your retaliation if you wish to have your champion at full health. Usually this forces him back to the cage with very low health that slowly regenerates. It will allow him to quickly attack invading units, but this also causes him to take the brunt of the damage. To bypass this flaw, you will need to use proper timing with the use of the Zafreeti unit when attacking or retaliating.ĭefensively, Drull’s speed is both good and bad. Often, Drull’s speed will cause it to become focus fired by Sniper Towers, Canon Towers, and Monster Bunkers, quickly removing it from play. Drull can quickly get out of healing range of the Zafreeti and get destroyed by towers and canons before your other units can assist. The main reason is your stronger units, like D.A.V.E, the Crabatron, and the Zafreeti are very slow moving units. You may think speed is a good thing, but when used incorrectly you will quickly see why it is not always a good thing. This unit deals the most damaging attacks out of the three. We will cover some of Drull’s strengths and weaknesses when it comes to using him offensively or defensively.įirst we will cover its offensive up’s and down’s. It can also serve as a defensive unit, but it has its pro’s and con’s. Drull comes with high damage and a lower health pool than the other new units, most people will choose him for offensive purposes. Drullĭrull is the most offensive monster you choose from the Champion Cage. In doing so, you will erase all the time you spent raising your current unit and must restart the process all over again if you wish to remain competitive. If you decide to change your mind about the unit you have picked, you must destroy your champion cage and rebuild it. Therefore, you will want to make sure you have chosen the proper unit to fit your play style. The building of the cage is not very time consuming, but raising the unit to become stronger takes days and weeks. You will be able to pick and raise one of three new units: Drull, Gorgo, and Fomor. The Champion Cage is the one of the latest additions made to the game Backyard Monsters on Facebook.
0 Comments
Leave a Reply. |